Gaming History, One Month at a Time

GTM-2013-01

January 2013

January 2013: The year opens under next-generation rumours.

PS4Xbox OneGTA VThe Last of Us

Gallery 01

News

Five researched month markers or context notes.

01

January 2013

The year opens under next-generation rumours.

A period-context note for the month, written cautiously where the evidence is broader than one exact day.

release calendar card

02

January 2013

DmC and Ni no Kuni give the old machines a strong start.

A period-context note for the month, written cautiously where the evidence is broader than one exact day.

platform notice

03

January 2013

Players can feel PS3 and Xbox 360 nearing the end of their central role.

A period-context note for the month, written cautiously where the evidence is broader than one exact day.

shop-window label

04

Across 2013

PS4 and Xbox One turn console policy, price and messaging into mainstream arguments.

A year-level context marker included to frame the month without claiming a new event happened on a specific day.

community clipping

05

Across 2013

GTA V and The Last of Us make the old generation feel anything but finished.

A year-level context marker included to frame the month without claiming a new event happened on a specific day.

context plaque

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Releases

Eight notable releases, led by month-specific anchors where evidence supports them.

March 2013PC / PS3 / Xbox 360

action adventure

Tomb Raider

Lara Croft is rebooted as survival spectacle.

March 2013PC / PS3 / Xbox 360

first-person shooter

BioShock Infinite

Irrational trades Rapture for Columbia and fills the year with argument.

June 2013PlayStation 3

action adventure

The Last of Us

Naughty Dog makes late-generation prestige feel bleak, intimate and technical.

August 2013PC

simulation

Papers, Please

A border booth becomes one of indie gaming's sharpest moral machines.

September 2013PS3 / Xbox 360

open-world action

Grand Theft Auto V

Rockstar makes Los Santos into a late-generation cultural event.

October 2013Nintendo 3DS

RPG

Pokemon X and Y

Pokemon moves into full 3D worldwide and all at once.

November 2013PC / PS3 / PS4 / Xbox 360 / Xbox One

first-person shooter

Call of Duty: Ghosts

The annual shooter straddles old and new hardware.

November 2013Nintendo 3DS

adventure

The Legend of Zelda: A Link Between Worlds

Nintendo revisits a classic map with unusual lightness.

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Hardware

Platform, buying and industry context for the month and its wider year.

PlayStation 4 launches in Europe

Sony's console reaches Europe and the UK on November 29 with a strong price-and-power message.

Xbox One launches in the UK

Microsoft's console reaches the UK on November 22 after a difficult messaging year.

Wii U struggles for attention

Nintendo's home console receives excellent games but remains commercially awkward.

Sharing becomes platform design

PS4's share button and Xbox recording features make broadcasting part of the console pitch.

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Magazine Covers

Reconstructed shelf markers for print, digital covers and late magazine culture.

2013

Edge

A reconstructed marker for 2013's changing console and digital culture.

2013

PC Gamer UK

A UK PC marker for 2013's downloads, mods, strategy and online habits.

2013

Official PlayStation Magazine UK

A PlayStation shelf marker for 2013's Sony hardware, exclusives and PSN context.

2013

Official Xbox Magazine UK

An Xbox shelf marker for 2013's Live, shooters, services and hardware arguments.

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Online Life

How the network felt around the edges of play.

Services and servers

GTA Online turns a boxed blockbuster into a service that stumbles, recovers and persists.

Downloads and stores

Console reveals are watched, clipped and argued about instantly across Twitter, forums and YouTube.

Forums and feeds

PS4 and Xbox One build sharing and recording into their identity.

Everyday connection

Indie PC games such as Papers, Please prove small games can carry huge cultural weight online.

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What It Felt Like

A curator's narrative sketch of the month as lived culture.

01

The room

It felt like the end of one generation and the messy birth of another, with both happening in public.

02

The shelf

The Last of Us and GTA V made PS3 and Xbox 360 seem almost defiant, as if they refused to leave quietly.

03

The conversation

PS4 and Xbox One arrived as arguments first and machines second: price, DRM, Kinect, sharing, used games, power.

04

The afterimage

In the UK, November had proper launch-night electricity again, even if many players spent it refreshing stock pages.