01
Curator's note
I grew up during the home-computer boom of the 1980s. Like many British gamers, I spent countless hours loading cassette tapes, reading magazines cover to cover, saving pocket money for new releases and discovering games through playground rumours long before the internet existed.
Over the years I became a games journalist and editor, but I never lost my fascination with the atmosphere surrounding games as much as the games themselves.
Gaming Time Machine began as an attempt to preserve that atmosphere. Not just release dates and hardware specifications, but what it actually felt like to be there.