Years in Archive
52
Entrance hall
Gaming History, One Month at a Time.
A digital museum of video game history, built to explore the atmosphere around each month: the machines people wanted, the magazines they read, the games they saved up for, and the rumours that moved through shops, arcades, playgrounds and early online spaces.

Years in Archive
52
Monthly Exhibits
617
Verified Exhibits
2
Featured exhibits
GTM-1982-10
A museum drawer from the golden-age peak: Q*bert hops into arcades, Atari pushes the 5200 into limited retail, and British homes begin to hear games loading from cassette.
Open exhibitGTM-1983-07
Nintendo launches the Famicom, Sega launches the SG-1000, Mario Bros. reaches Japan, Manic Miner arrives for the Spectrum, and the future quietly changes shape on both sides of the world.
Open exhibitGTM-1983-09
The Atari landfill becomes a symbol, computer games keep thriving, and the UK micro scene feels busy, local and strangely insulated from the worst American console damage.
Open exhibitGTM-1997-10
A museum case for the month when PlayStation queues, N64 rumble, PC strategy, import chatter, and modem patience all shared the same carpeted room.
Open exhibitGTM-1997-11
The month when Lara Croft returned, GoldenEye kept four controllers warm, PC players watched the Quake II countdown, and the Christmas shelves began to feel heavy.
Open exhibitGTM-1997-12
The year closes with Quake II on PC, Gran Turismo launching in Japan, Grand Theft Auto on UK shelves, and Christmas lists split between PlayStation, N64, and the family computer.
Open exhibitTimeline archive
1997 month drawer
Installed months are active; empty drawers are held for future exhibits.